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Wesnoth Units database

Goblin Pillager (L)

(image)

Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from:
Advances to:
Cost: 42
HP: 88
Movement: 11
XP: 110
Level: 2
Alignment: chaotic
IDRWGoblin Pillager Leader
Abilities:

Attacks (damage - count)

(image)fangs
melee
7 - 4
blade
(image)torch
melee
9 - 4
fire
(image)net
ranged
8 - 3
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village150%